Video Game Wednesdays criteria include a) being electronic in nature and b) being a game
A Link Between Worlds is the latest installment in the Legend of Zelda series – something that a lot of people will remember.
I just finished this game the other day after receiving it for Christmas. It had a little more of an open-world feel rather than a linear progression of dungeons, which I loved. Ravio’s Shop was a great addition, allowing you to complete dungeons in (almost) any order. Link looked like he should, in my opinion, (no offense to people who prefer a different look, like the Twilight Princess game.) The storyline was interesting, and the ending was great. Some of the extra challenges, like the chicken dodging mini game or Octoball were a little difficult. I was able to complete the game without the extra heart pieces though, so it wasn’t a big deal, really. My gaming OCD was annoyed, however. The street pass battles were a lot of fun as well.
The story goes something like this (with spoilers:)
Link is oversleeping (again.) Gulley, the blacksmith’s son, comes along to wake him up, and takes him to the blacksmith (where Link works.)
The captain soldier guy has just left, forgetting his sword. The blacksmith sends Link to take it back. Link goes to the Sanctuary, where the captain and the priest’s daughter have been turned into paintings by Yuga, a guy with a superiority complex, a bit of magic, a thing for paintings, and an ill-advised plan to bring Ganon back from the dead. Basically, not a great guy. Yuga kicks Link out of the way when you try to stop him, knocking him out. Ravio finds him a little later, and gives him a really (honestly) ugly bracelet. Link then proceeds to the castle, where we meet Zelda. She gives us the Pendant of Courage, and sends us to conquer two dungeons to get the other two, the Pendant of Wisdom and the Pendant of Power. Starting to sound familiar?
We visit an older guy called Sahasrahla who tells us Yuga’s going after the descendants of the Seven Sages to try and revive Ganon. Not a good thing. We go to the Eastern Palace, meet up with Yuga, where, after a short battle, he turns us into a painting.
But that bracelet that Ravio gives us fills up with the magic from the painting spell, and allows us to become a painting at any time. The bracelet had a use after all! We then rush back to the castle, only to find that Yuga got there first. Great. So, we run back out, finish getting the pendants, grab the Master Sword from the Lost Woods, and head back to the castle.
We reach the top just in time for Yuga to turn Zelda into a painting, and disappear through a crack that seriously reminds me in a way of Series 5 of Doctor Who. We follow him through, and come out in a darker, Twilight Zone-esque version of Hyrule Castle, and proceed to watch Yuga revive Ganon using the eight paintings (Seven Sages and Zelda) that he has, and then meld with Ganon to become Yuga-Ganon, acquiring the Triforce of Power (which Ganon had.) Great plan, Yuga. We’re saved by a girl named Hilda, who turns out to be the princess of this place, which is called Lorule. She tells us to rescue the Seven Sages, who are now scattered across Lorule in dungeons. Fun! We go out across the land, using the cracks to get back and forth, and rescue the sages, who then give us the Triforce of Courage. Go Link!
We head back to Lorule Castle, where it turns out that Hilda was the real mastermind here, trying to get Hyrule’s Triforce to replace Lorule’s, which was destroyed. Epic twist ending… though you may have seen it coming. Yuga-Ganon absorbs Hilda, getting the Triforce of Wisdom (which she had taken from Zelda.) Oh joy. Two out of three for the enemy… not a great track record.
We then fight Yuga-Ganon for what seems like forever, until he starts turning into paintings. Wonderful. Zelda (who’s still a painting) gives us the Bow of Light, which can only be fired as a painting. We shoot Yuga-Ganon a few times, alternating between painting and solid form battle, till we finally get him in the back. Yuga-Ganon is destroyed, Hilda is freed, and she proceeds to try and kill us.
Ravio shows up, and reveals himself to be Link’s Lorule counterpart… except he’s kind of a coward, which is why he came to Hyrule, to look for us to stop Hilda. He convinces Hilda that stealing Hyrule’s Triforce is a bad, bad idea, and she relents. Zelda and Link are sent home, but end up in the Sacred Realm with the Triforce. They then wish for Lorule’s Triforce to be rebuilt, saving Lorule.
In final credits, scenes showing what happened to the Seven Sages after they went home play. The final scene is of Link returning the Master Sword to the woods, as it is no longer needed. Sniff.
Overall, this was a great game. I would highly recommend it if you like puzzle, Zelda, or adventure games.
Legend of Zelda – Link Between Worlds is for the 3DS system. You can buy it just about anywhere.
Have fun gaming!