Friday Evenings criteria include a) play or watchability, and b) fun for all ages!
Fluxx is a card game created by Andrew Looney and published by Looney Labs. It’s called Fluxx because… well, the rules are constantly in flux throughout the game.
However, this sounds far more complicated than it actually is. In Fluxx, there are five types of cards in the core game – New Rule, Action, Keeper, Creeper, and Goal cards. There’s also the Basic Rules card, which is placed in the center at the beginning of the game. Gameplay is simple – on your turn, you draw one card, and you play one card. Of course, the rules will start changing fairly quickly. However, gameplay is still fairly easy – generally, it’s just draw and play cards. Expansions and different versions will change the game in different ways, but the general idea is the same.
A quick overview of the card types and their usage:
New Rule cards are just that – they add a rule to the game. Some of these are Draw 3, Play All, Reverse Order… fairly typical stuff. However, a few of the new rules are a little wacky, especially in different versions. (I have Pirate Fluxx. One of the New Rule cards states that if you talk like a pirate, you get to draw one extra card. If you keep it up for two or more turns, you can draw two extra cards.)
Action cards allow one-time actions, such as removing a rule or stealing cards. Examples include Rules Reset (resetting the game back to the Basic Rules of draw one, play one,) and Draw 2 and use ’em.
Keeper cards are used to meet the end goal. Examples include Bread, Chocolate, Dreams, and Toaster.
Creeper cards prevent the player from winning unless the goal or a new rule states otherwise. (In Pirate Fluxx, Shackles is one of these.)
Goal cards state the current requirements to win. For example, the goal Squishy Chocolate requires a player to have both the Chocolate and The Sun keepers in front of them. Usually, only one goal is in play at once, unless the rule Double Agenda is in play – then two goals are active at once. Goals change just like the rules, so keep an open mind to changing strategies.
There are multiple versions of Fluxx. There’s the original version (this one), Pirate Fluxx (which I have), Star Fluxx, Zombie Fluxx, Cthulhu Fluxx, Monty Python Fluxx… the list goes on. The best part? Some of the packs can be combined with the base game to create a “Mega-Fluxx” game, as the card backs are the same. That’s right, you can have a Pirate Zombie Monty Python Fluxx game.
I’d recommend Fluxx for ages 9 and up due to the ever-changing rules and goals requiring quite a bit of strategy. Games can take anywhere from 15 minutes to an hour, depending on how the rules and goals play out.
Have fun this evening!